AI Insights · Timothy · July 2024
Top 5 Tank Games Performance in Middle East Q2 2024
Discover the performance trends of the top 5 tank games on a unified platform in the Middle East during Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top 5 tank games on a unified platform in the Middle East showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared:
Tank Stars experienced a gradual decline in weekly revenue, starting at around $906 in early April and ending at $539 by the end of June. Weekly downloads fluctuated significantly, peaking at 19.4K in mid-June. Active users saw a notable increase towards the end of the quarter, growing from 66.3K to 82.6K.
War Machines:Tanks Battle Game from Wildlife Studios saw its weekly revenue peak at $12.2K in late May. Downloads showed a significant spike mid-April with 18.4K, but generally remained in the 5K-7K range for the rest of the quarter. Active users fluctuated, peaking at 67.1K in late April before stabilizing around 40K in June.
Massive Warfare: Tanks PvP War had relatively stable revenue, with minor fluctuations around $1.7K. Downloads were inconsistent, with highs of 17.6K in early April and lows of 3.1K in mid-June. Active users saw a decline from 44.9K in early April to around 23.1K by the end of June.
Mad Royale io – Tank Battle had minimal revenue, peaking at $23 in mid-May. Downloads varied, with a high of 9.2K in early June and a low of 1.6K in early May. Active users peaked at 18.9K in early June before dropping to 9.3K by the end of the month.
World of Artillery: Cannon War saw a peak in weekly revenue at $352 in late April. Downloads remained relatively stable, ranging from 2K to 4.8K throughout the quarter. Active users saw a steady increase, reaching a high of 13.7K in late April and maintaining around 13.6K by the end of June.
For more detailed insights and data, visit Sensor Tower.